Amazon’s 🧧NEW WORLD MMO Brings The HORDE|NPCs|Stream Integration? (War Analysis, Community) (1080p)

Amazon’s 🧧NEW WORLD MMO Brings The HORDE|NPCs|Stream Integration? (War Analysis, Community) (1080p)

What’s going on folks and welcome back to
some more New World discussion. Today we’re going to be diving into the more
intense and all around chaotic side of new world with recent news. These topics will include the announced Horde
events that we’ll be encountering in the game, alongside the possibility
of seeing actual Non-playing Characters in New World and of course, the article information
that circulated regarding Twitch Integration. There’s also something I wanted to touch on
regarding that specific part but we’ll jump into that later. And without further delay, let’s go ahead
and get started. [break]
Now beginning with the Horde mode, if you recall during the first Developer diary for
New World, Amazon Game Studios went into a little bit of how the in-game world would
try it’s best to beat back at us. Stating that not only would we have to defend
and assault territory from other players, but
the corrupted that arrived long before any of us as well. These huge battles are supposed to take place
regularly on the servers with hundreds upon hundreds of AI corrupted coming to attack
us. There is currently some
controversy around this specific feature because of the very next details, right now the latest
article to speak about this horde mode comes from a german website. In this article they quote scott lane – The
Game Director of Amazon Game Studios, he says that
even if you are not a pvp fan and do not like to be in the middle of a battle. if the AI attacks you by the hundreds and
you defend yourself with other players, that is totally fun. So PVE fans can also experience what the players
in alpha called our highlight – the huge battles. Now while this sounds extremely awesome and
something that honestly I cannot wait to see, I do believe that part of the issue that some
sandboxes have suffered in the past is that although they usually do give you the freedom
and opportunity to experience all sorts of unique encounters, when it comes
down to the player vs environment aspect they can feel very lackluster at times. But having a constant danger coming not just
from players but some real danger from the environment itself, especially one that may
cause enemies to become brothers in arms or those
who wield the woodsman’s axe or smithing hammer to pick up the blade, all of us being united
against a common enemy for survival sounds insane. However in terms of that controversial part
I mentioned earlier pertaining to this article, they continue on to state
that every territory in new world will have what’s known as a war interface, where you
can see exactly when these battles are supposed to start. The article then says that there will be appointment
mechanics implemented which means that players with larger influence in
a territory are more likely to gain access to the battle. This article states that this part comes directly
from Scott Lane but the issue in the community is that because of the way this is worded,
it sounds like there may be limited slots when it comes to fighting these hordes and
on top of that – it could be an instanced event. Which understandably I could totally see both
sides of the coin in terms of limiting slots. Some players feel that this means to join
these big battles you basically have to roll the dice with your influence and that this
sounds like a lottery system of sorts, however on the other side of that, depending on how
big these siege battles are and let’s say we’ve got a total of about 500 players joining
total with about 50 players from each settlement just to throw a random number out there, that
means that you’d have over 500 plus players going up against a horde of corrupted
AI that’s smashing at these settlements harder than zombies in World War Z. Credit where credit is due, that is 100% something
you don’t see in a lot of these sandboxes. Except the golden few like Eve Online, we
wont count those beautiful titles here. And to continue on that topic, if you have
to limit access to something like that I could see why the guilds in game that own the territories
would want the people with the most contribution filling those slots. Because those would probably be the people
best suited to actually combat
the corrupted. It’s a double edged sword all and all but
I can tell you now, this Lumberyard engine they’re using sounds incredibly expansive,
and whatever limits we may see in the beginning of this game I could definitely see being
increased as time goes on, if it’s needed that is. But the other side of this they mention is
that not only will we as people who live in the territories be able to join these battles,
but this article goes into stating that Scott Lane says that streamer armies are also going
to offered as a feature. Which means if you’re
on the same server as a streamer, there is a button to join their group directly. Then the article starts to get a little choppy
with the translation by starting off to say “Here’s how a streamer’s subs could go into
battle with him” but doesn’t elaborate on that point
any further. This part in general alongside the streamer
spotlight topic we’ll touch on in a second is why there are a great deal of people wanting
to wait on an official statement from amazon regarding twitch integration. And I’m here to tell you, we may have actually
already had one… But let me explain. They say that in addition to the streamer
armies, New World is to offer the Streamers Spotlight feature, which is where streamers
can identify in-game or in sandbox terms, paint a big red target on their backs, which
sounds a little hilarious and I’m kind of excited
to see how that plays out. And this also reveals if you were defeated
by a streamer and whether or not it was broadcast-ed live. So to debrief on this subject, just reading
that off the top some of that does make sense. Like we talked about before, Amazon of course
does own the big purple platform so it would only stand to reason that they would integrate
their games with the streaming service itself. I’m sure some of you have seen games like
elder scrolls online and warframe do what’s called drops before, where you could tune
into streamers and after watching for a certain amount of time you could earn rewards in-game. I would 100% expect
to see something like this for New World alongside the upcoming Lord of the Rings MMO they’re
working on. This could be a game that they can also use
not only as a flagship title but also as a marketing tool to boost the platform and the
traffic and interaction going to it, so that’s why I at first did slightly
believe that this could very well end up in the game. But after doing some more research into previous
interviews that Amazon Game Studios has done with the public. I found this specific instance where they
actually touch on this topic. For those of you who didn’t think that the
german article was mostly or entirely correct about this streaming integration idea, you’ll
want to listen to this part. This comes from an interview done by MMOHuts
who you may remember as one of the oldest MMO
news sources around. This was published on Feburary 8th of 2019
and does provide a decent outlook on how they envisioned the game early on. Here’s the part in question – Yup, so it does in fact sound like this was
apart of the plan from the get go. But to give my take on this, the one thing
I don’t want to see happen with these streamer armies is have them be intertwined with how
many people can join the horde mode in general, and what I mean by that is like we said earlier,
let’s say we only get to have 50 people from each territory that can join in the horde
mode. That should be completely separate from the
streamers themselves, whether it’s streamers that are specifically partnered
with AGS for this game or just any streamer in general. That way it doesn’t get in the way of people
that are actively contributing and deserve to get into the horde mode battle. it shouldn’t be any form of bypass. As long as they are doing it in some way similar
to that I could see it being a start. And to finish these topics off we now have
even more juicy details about what Amazon might be planning for this sandbox. After reading through these I think we’re
starting to understand just how Amazon is attempting to lean more away from sandbox
and more towards full fledged MMO with sandbox elements. Recently on reddit there was a post that went
into job positions that Amazon game studios is hiring for and
after digging a bit more into this, I’ve found that not only are they already hiring more
people for their iteration of Lord of the Rings Online. But for new world specifically – here’s what
they’re looking for. They listed for a Senior Game Server Engineer
which was posted on October 14th 2019, whose main roles would include things like designing
this highly distributed and scalable environment for new world, alongside measuring, monitoring,
and improving the server stability. Next was a Environmental artist posted on
December 12th of 2018 that would mainly focus on things like laying out and building levels,
telling deep and meaningful stories with the environment, and building spaces with strong
visual composition and interesting gameplay space. The next two after are the more notable listings,
with the first being a listing for a game ai engineer posted on November 5th 2019, which
has the tasks of focusing on working with both designers and other engineers to
develop and deploy new character behaviors and features. While also utilizing both flexible and scalable
patterns to ensure a high quality multiplayer experience. And the last last one on that list is none
other than a listing for a New World Quest Designer. Posted on November 25th, 2019, which is oh
so close to where we are now. And for this one, we’re going to read out
the entire job details in full – For this role the person would be – · Pitch and prototype fun and exciting quests
and activities for players · Create and maintain design, dialogue, and
lore documentation · Create NPC characters and implement them
in game · Own the full quest loop from design through
final implementation · Work within pipelines and process to ensure
quality and scope are met and maintained · Collaborate with level design, UX, and
narrative design teams · Maintain a strong creative relationship
between production, design, programming and art & UX teams So as you can see, it sounds like Amazon Game
Studios is aiming to implement some MMORPG aspects into New World. Which is a major topic of discussion. And because of that I ask you now, what type
of quests do you think we might get or what types of quest would you like to see? For me personally since this game was first
brought up as a sandbox I just hope it doesn’t take too much away from that aspect because
sometimes questing can make playing a game feel mundane or tedious, in some
cases like a part time job if there’s too many repeating ones that you have to do. I think that if they were to add this in as
some sort of side mechanic like having bounty boards to go out and hunt down NPC bandits
or maybe even hostile players if the system supports it. Or gathering quests, exploration quests, and
others might even be something that could work. But all in all we’ll have to see what they
do with it. No matter what happens though it definitely
seems like Amazon is aiming to completely blind-slide the MMO market and
take their place in it. We’re going to need those new dev diaries
and new gameplay footage ASAP, we’re gonna need to see what we’re really working with
on this one.

Comments (70)

  1. If we see quests & NPCs in the game before launch or after, what type would you like to see?
    I think it'd be awesome if we had world or field bosses we had to grab a bunch of people to take on. And it'd be even better if we had to fight a few during the HORDE! ✊

  2. I need to know more about this game already!!!

  3. It sounds like they really are going all out… I wouldn't mind seeing dungeons in this game later on.

  4. Already pre – ordered

  5. I really hope they know what they are doing for adding quests, they have a good baseline for this game. Just don't F it up Amazon.

  6. thanks for the showcase friend. I cant wait to see the new footage!

  7. good video my dude

  8. I want to see notable npcs with a good backstory, ones that we would remember encountering and may even play a part in our journey. Take games like elder scrolls as an example.

  9. This is sounding very intense now, I think they need to elaborate on this horde mode and streamer armies to prevent community confusion. I never knew they did an interview about it, that sounds like something they should put in their FAQ

  10. Im very excited for the game ! =) But i still dont know if i should pre-Order :/

  11. Strong walls and gates won't hold forever. Take the fight to other players as well as The Corrupted.

    More info on PvP and War coming in January. #PlayNewWorld

    came from the new world twitter. Hype for Horde!!

  12. I just want them to fix pvp or elaborate on it.

  13. this system is stolen from Conan Exiles… meh nothing new

  14. Is it spring 2020 yet?!?

  15. I think the quest should be long lasting objectives, like kill 100 players or survive the horde for 20 mins without dying. Nothing like kill 5 boars and bring me 10 apples.
    I hope to see poisons, traps and siege weapons, some stealth would be nice too.

  16. Some good investigative reporting Medieval, nice job.

  17. God DAMMIT I'm so pumped for a new AAA Western MMO!! Thank you AMAZON!

  18. For those who have played New World already, it is clear that one of the game's strengths is it's environments and world design. I would like to see quests which are group-focused, that involve activities across large and distant areas of the map, which require not only large numbers of players working together, but coordinated and synchronized efforts in multiple locations at the same time.

    So for example, say one squad of a large group would have to clear a set of mobs high on a mountainside, which allows them to access a lever which directs a beam of light towards some artifact a great distance away, that opens the entrance to a dungeon that another group of players must explore with a time limit in effect before the huge stone door closes, required them to split up and explore multiple tunnels etc. Some integration of the PvP dynamic in such larger-scale quests would I think be perfect for the type of world they have created, especailly if quests don't simply have one outcome, but multiple possibilities  that have some resulting impact on the goings on in the world ouside the questing context.I would love to see quests which cause areas of the map which are flooded – of which there are a few – to be drained of their water through completion of a quest, so they could be explored…then imagine while a rival group is in those areas, another quest is done which causes it to be flooded again, drowning the whole group, where you can then drain it AGAIN and loot them. Epic possibilites.

  19. Eh please tell me that's not a stamina bar I see. Yuck i hate stamina restraints.

  20. Lumberyard is whats being used for star citizen so there is a tone of potential for this engine.

  21. hoping they can have ridiculous amounts of players fighting shit tons of AI gives me hope for a star ship troopers game

  22. The horde attacking player bases was already introduced many years ago by Tabula Rasa (damn i miss that game).

  23. Necromancerclass would be good cause i like fighting in big a group or a skeleton army

  24. Yeah it makes sense for the most influential in the territory to taking the slots, because if not you could have your enemies taking them all and allowing the horde to destroy everything intentionally.

  25. dude fix yer audio

  26. I hope they gonna take some sandbox element from Star Wars Galaxies. That community-social life elements,quests and pre-cu leveling system will be awesome. Really want that game and they can give you something special, because you are the reason and your passion why I am going to pre-order the game (max pack)

  27. Thank you for the New World update. I'm so excited for this game!

  28. This sounds like another dayli simulator. Thats the point with sandbox game.
    They are made out of daylis and if you skip 1 day, you fall behind like crazy

  29. Somebody should just buy the company that brought us Warhammer Online… (it's closed now) and re-open it.. That game had potentiale

  30. Does Twitch integration mean that the game will be easier if I'm a 20 yr old scantily clad female?

  31. The most important thing the game needs is the ability 1vX people if you have superior game skill such as better use of skill lines.

  32. I hope the horde mode changes tactics in how they attack based on the way we're defending the area. Send more elites, attack a different spot, etc, etc. It'd also be nice to see quest progression/arcs lead to some really nice rewards and longer/harder quests. I don't mind gathering, killing, or delivery quests but only to start and then they should change depending on progression.

  33. Not seeing the option to play as a wizard… I’m out.

  34. Ok so warfronts from wow Bfa nothing new

  35. This all sounds very awesome!

    Super stoked for this LOTR MMO they making. I’m sure if this is any evidence it will be top notch 👍

  36. Let's be honest NOBODY is going to team up this isnt in a discord call together. Pvp Chad's are going to slay you the fuck out. Get sacked.

  37. You getting paid by Amazon to drop this content? A horde mode? That is their big reveal?? Eh. I mean many games have already done the whole "world / portal" spawn events. So far I can't really see anything amazingly different being done by Amazon. In the current state of affairs bases in New World are already so easily taken that the effort to build them for a clan isn't that worth it unless you can have folks on all day (also not realistic) … but now you gotta contend with potential random pve mobs in the mix. Will they also attack your walls, keeps, and equipment to make it even easier for folks to enter the base? What is worse is having every "claimable territory" perfectly shown on the map. Subdividing the map really takes away from exploration. They should remove all the boundaries and make a "node" which claims x amount of area for a base and let clans expand where they want and not forcing them to stick to a pre-determined plot.

    It's all poop so far. Just a bunch of poop and until you show me otherwise I'm gonna neg this stuff.

  38. are we gonna have pvp servers bc i mean…. its a pvp game lol

  39. Somehow this reminds me of a game called "Atlas" …I dont know why… :/
    (and that Twitch hype thing is total c.r.a.p)

  40. Why gameplay fights system looks like old gen !

  41. this will be cool for like a week

  42. So games based on influence and twitch streamers will be able to identify themselves….so a game that's gona make the popular streamers gods from the get go?

  43. If its pvp all the time its going to fail. The cheaters will come in then all the legit players will quit because playing will be pointless.

  44. conan exiles is looking nice

  45. This is only for PC right?

  46. "most influential" big twitch streamer and whales get the first dibs

  47. So sick of new MMOs having forced PvP. Pass.

  48. i just hope they add quests to flush out new world storyline because if there not a storyline it just be a pvp focus shell of a mmo

  49. Does it support controller like xbox controller?

  50. I hope they fix the feet clipping out of the long coats/dresses/robes as you run, cause damn that looks stupid.
    Same with the capes not really moving, as far as I could see…

  51. If they take a lesson from Runescape Questing, the quests should be awesome.

  52. I have been playing MMORPGs since I was 12, I am now 27. The last time I have greatly enjoyed an MMORPG was when Guild wars 2 launched ( emphasis on launch ) back in 2012. It was a unique feeling being brought into such a different game than its competitors and having to explore both the beauty and the mechanics of the game. Some may say other wise and I understand, everyone has their own game that they hold close to their heart. And New World gave me hope and the sense of excitement I have been craving for, I really hope this game does well and keeps expanding in the future, it really seems to have a solid foundation both in game and in the studios, the possibilities are endless. Thank you Ser Medieval for keeping me up to date on the news and I hope I encounter you in game.

  53. Streamer community's are death , lol. I will stick with Guild Wars 2 .

  54. sounds like they are stealing their idea from AoC

  55. EVE doesn't limit the number of players or ships in a single battle, but CCP uses something called "time dilation" (aka, TiDi), a slowing of the game mechanics in the area affected by the overpopulation created by large battles. You can still do everything you did before, but the fight is much slowed down. so much so that things are happening kind of in a strobe light way. You might see that your side is losing the fight, but you are moving so slow you can't escape in time due to the sluggish nature of TiDi. XXX Regarding quests and NPCs, it has always felt rewarding to complete some training or reach a certain skill level in something and you suddenly see a couple of quests pop up "welcoming you to your new environment". As a way to make a little eatra cash, or gain in a skill, or push you to move into new territory, quests can be used to great effect when used properly.

  56. What if I just want to play by myself, as I hate people and interactions with people

  57. ahahaha sandbox elements 😀 it should be sandbox or not wtf is sandbox elements? we dont call it sandbox its open world mmorpg you cant say semi sandbox pve friendly sandbox or mmo game with sandbox elements there is no such a thing

    A sandbox is a style of game in which minimal character limitations are placed on the gamer, allowing the gamer to roam and change a virtual world at will. In contrast to a progression-style game, a sandbox game emphasizes roaming and allows a gamer to select tasks.

    nice analysis anyway im not blaming you mmo developers love to create game for salty kids and brainless zerg players so only pve and clan/faction battle best way to push population up. i think they are going to put many options like private servers single player pve pvp server so all population will be split many pieces.. result: 60k player base empty servers sandbox games keep player base one piece and healthy.

  58. See you in this game. This would be my firsy Mmorpg and make friends

  59. fuck streamers…

  60. Forced PvP always works. /sarc

  61. I would love to see more Rpg mechanics implemented, perhaps as a 1.2 patch or something

  62. Hey medival, long time no see. Glad to see your still at it. Remember the Bless online fail? What are you playing these days? Me and my friends are looking for a game similar to Terra online, but newer and fresh. Got anything in mind?

  63. Do we have to pay every month to play or just buy the game and that's all?….

  64. I see a 2-handed axe, I like that ! The game looks promising and I really hope it will join the MMO giants

  65. Remove the fracking name plates from players….. Cant have a sandbox and pvp with fracking nameplates over peoples heads, for sure when they prone and try to hind… Whats the point… I played in the last alpha and it was retarded when you try to hide during a pvp war and people see's your nameplate hiding in a bush.

    Also, i can care less about Twitch, i want to play, not watch tools play unless its educational.

  66. Twitch integration completely turns me away from product. It's a sure bet that means streamers will destroy the community like their ADHD cancer always does.

  67. I HATE medieval themed shit, I also HATE pvp, unless its mechwarrior

Comment here