ArticlesBlog

Sensitivity vs. Custom Binds – What Matters More? (Fortnite Battle Royale)

Sensitivity vs. Custom Binds – What Matters More? (Fortnite Battle Royale)


Hey what is going on guys, in this video today
we’re gonna be tackling a pretty popular question regarding fortnite, how important really are
things like sensitivity, settings, binds, deadzones, or anything else similar to that. It’s kinda become somewhat of a meme in the
Fortnite community how obsessed people are with trying to find the perfect sensitivity
and settings. Sometimes you’ll see a player make a really
nice play on stream, and then a bunch of people in the chat will jokingly spam !sens or !settings. And I specifically remember after bugha won
the world cup, even when he wasn’t live people would spam those commands every few seconds,
but that obviously wasn’t a joke they just actually wanted to know his settings. Now, I don’t think anyone truly believed that
all they had to do was copy bugha’s settings to be as good as him, but it just goes to
show how much people care about stuff like that. So that’s what we’re going to be discussing
in this video today, and without further ado let’s get right into it. Alright so let’s start this video off by first
talking about sensitivity. Out of all the different settings in Fortnite,
I would say that sensitivity is probably the one that gets the most attention. But the question is, does it really deserve
it. Now what some people will tell you about sensitivity
is something along the lines of “oh it really doesn’t matter at all, as long as you find
a value you’re comfortable with that’s all that matters at the end of the day.” And even though there is some truth to that,
I definitely don’t fully agree with that specific statement. First off, there is definitely a quote unquote
“meta” range of sensitivity values in Fortnite. I can’t speak for mouse and keyboard or mobile
players, but on controller that meta sensitivity range for legacy sensitivity is 6-8 X and
Y, and for linear it’s roughly 40-60% for horizontal and vertical look sensitivity. And the way you can tell those values are
so ideal, is because if you take a look at the sensitivity values of all the top controller
players, I’d guess around 90% of them fall into that range that I just described. And the reason why that’s important, is because
I’ll see people ask questions all the time, not even specifically to me just in general
where they go: “I play on 5 X 5 Y sensitivity and I feel pretty comfortable with it, but
it seems like everybody plays on a higher sens than me so should I change it?” Now like I alluded to, what a lot of people
would say is basically “hey bro, you’re comfortable with that, why risk it and switch to something
new.” But I actually disagree, I think on 5-5 sensitivity,
you’ll probably feel really comfortable controlling it because it’s so low, but at the same time,
even though it may not be super noticeable when you’re playing, it’s just really hard
to track players in chaotic fights on a low sensitivity like that. And sure at first if you switch to something
a little higher and preferably in that meta sensitivity range, will you feel less comfortable
at first? Of course, but you’re gonna be much better
in the long run once you get used to it. However as long as you’re inside that ideal
range of sensitivity, I don’t think that 1 players sensitivity can necessarily be quote
unquote better than anybody else’s. So sensitivity definitely is important don’t
get it twisted, but I’d say it’s importance is also a little overrated. Moving on, the next thing I wanna talk about
in this video are custom binds. And maybe this is a bit of an unpopular opinion,
but I personally believe that custom binds are actually more important when it comes
to being a good player than sensitivity is. And here’s basically my reasoning for that. With sensitivity there’s always a trade off
when you raise or lower it. Obviously when you make your sensitivity higher,
you can move around and track players quicker, but you’re likely to be less accurate. And on the flip side, when you move your sensitivity
down it’s the opposite of that. Because of that, it’s impossible to say that
7 sensitivity is definitely better than 6.5 for example. However with custom binds that isn’t really
the case. The entire goal of custom binds in Fortnite
or really any video game for that matter, is to limit the amount of movement you have
to make with your fingers to do certain actions. For example, if your edit button is Y/Triangle
and you hold the controller normally, every time you want to make an edit, you’re gonna
need to move your thumb from the right thumbstick/r3 to y/triangle, and then move it back. That’s a pretty significant amount of movement,
and that’s why I’ve said in the past that it’s a bad edit bind to use. And keep in mind that’s just 1 bind of many
important ones that players typically customize such as: reset edit, confirm edit, switch
mode, pulling out your pickaxe, etc etc. So there really is a noticeable difference
between a very efficient set of custom binds with minimal finger movement, and a very bad
set of binds where your thumbs and pointer fingers are moving around everywhere each
time you need to do something. This may sound a bit odd, but I think a good
comparison for the importance of custom binds is a shooter in basketball having a fundamentally
sound jumpshot. Are there some players out there that are
pretty good shooters with some funky looking jumper that’s just totally fundamentally wrong,
yeah sure. But those guys are exceptions most of the
time, and in 99% of players, a broken jumpshot totally limits their ceiling as a shooter. It’s the same way with bad binds in Fortnite,
but instead of not being able to hit 3s at a high clip, you’re gonna struggle to edit
at a fast speed. The next thing I want to discuss the importance
of in Fortnite are the various gameplay settings. And what I mean by this are all the things
under control options when you open the settings menu in fortnite such as: sprint by default,
confirm edit on release, builder pro builds immediately and the 10+ other things that
you can turn on or off. Now the majority of these settings honestly
either aren’t super impactful or are just no brainers to keep on. I mean what kind of player would ever turn
off aim assist or even builder pro builds immediately and unless you play a lot of creative,
who cares if turbo delete in creative mode is set to of. But there are about 4-6 of these settings
that really can make a difference in your gameplay. And just as an example: Some of the ones that
we’ve gone in-depth about before include: confirm edit on release, auto open doors,
edit mode aim assist, and a few others. Now these settings are definitely more like
sensitivity than custom binds, in the sense that it’s more preference than actually measurable
that 1 option is better than the other. I mean I made an entire video on my channel
a few weeks ago about just confirm edit on release,,, and what you saw in that video
was that a lot of people really enjoy that setting think you should use it, while other
people think it’s worse than just editing regularly. So as long as you’re using all the fairly
obvious and necessary settings, I’d say that custom binds and sensitivity are both more
important. And the final thing we’re going to talk about
in this video is the importance of deadzones. Deadzones for controller players probably
don’t get enough attention for how important they are as it relates to sensitivity to general
accuracy. Recently a lot of players have been switching
between legacy and linear settings for a variety of different reasons. And since the aiming mechanics are very different
between those options, a lot of players struggle when they switch, and go crazy making constant
dramatic changes to their sensitivity values. That usually isn’t a great idea, so one of
the ways you can kinda prevent that is by instead making smaller changes to your sensitivity
while also messing with your deadzones. As I’m sure most of you guys know by now,
when you raise your deadzone values, it leads to your stick being a little less responsive
to super slight movements, which will make all your sensitivities feel a bit slower. And obviously lower deadzones will do the
opposite. So one example of why this is important, is
because I know a lot of linear players that have copied sensitivity values from somebody
else, but then forgot to look at their deadzones. So the player they were copying from would
have like a 0.3 right stick deadzone, and they’d have maybe 0.05 or .10. So while small changes in deadzones aren’t
super impactful or important, you still definitely want to be paying attention to them. So, I hope you guys enjoyed this video and
if you watched the entire thing be sure to let me know with a comment down in the comment
section below. Out of everything that we discussed in this
video so: sensitivity, custom binds, gameplay settings, and deadzones, which do you feel
is the most important when it comes to be being a successful fortnite player? Be sure to leave a like, leave a comment,
subscribe, turn on post notifications, do whatever the heck you want, and I, will catch
you guys next time!

Comments (100)

  1. Can I get a pin? Would make my day.

  2. Use code Gronky12!

  3. Yall should check out embedz yt

  4. Like for the big gay

  5. Gronky please show ur sense

  6. Is this not common sense???

  7. I don't even need to watch the vid to know its good 🙂

  8. Epic: where is the confirmation for the creator code

  9. Who's been a HUGE fan of gronky before 2019??
    ?
    ?

    ?I'm gifting my next 79 loyal subs ?
                       Must have notïs?

  10. Great vid! Can you do video on your binds?

  11. always here before 5 min upload timestamp

  12. I started playing Fortnite season six ever since then I’ve copied your sensitivity

  13. It all important. There is no one setting that’s “game changing” But all together it can be. At least for me that’s how it is.

  14. Do you only play on smurf accounts to look better in the videos or…?

  15. Hey gronky! Rodey bros. played on console to show how unfair console vs pc is. I know you’ve done a couple vids already about the subject but maybe you could play on console or address it again. The game isn’t fun on console vs pc players. It also never will be therefore we are going to quit for good

  16. Is L3 good switch mode?

  17. Will gronky pin this??

  18. The video I didn’t know I needed

  19. When I switched to linear I started on 28% and really liked it until I realized there were several of weaknesses

  20. 5:20 am I the only one triggered by Gronky not picking up his teammates' card when he was so close to it?

  21. I need help gronky

  22. I wanna get pinned
    Say he wont
    Your **** up call my phone

  23. Imagine being the 1 dislike

  24. Custom binds are most important

  25. I just can't hit any shotgun shots I've always been bad in close range situations so that's the only reason I change sensitivity

  26. My man should get banned with his aimbot??

  27. GronKy: triangle is a bad edit bind.
    Sway: The end is near

  28. I just want to say,when i started playing linear,it was very good,everything was nice,but i found some problems,like aiming from long range,sniping,etc…Now i want to switch to legacy,but its very hard to get used to that

  29. I find both equally important if I'm honest

  30. I still haven’t found my perfect sens yet either too fast or too slow like let’s say 30% that’s too slow for me but then when I use 31% it’s too fast for me

  31. Whats a good way to practice finding a good sens/managing your deadzones, for it to all feel smooth together ?

  32. Sensitivity is the most important thing, imo!.:) GGz!.:)

  33. Hey gronky! Please could you make a video on skill based matchmaking being cross platform as it is unfair on console mobile and switch players as we cannot keep up with keyboard and mouse players on 144+ FPS Also how siphon should be back if the game is skill based. Thank you so much ?

  34. Can you please like my comment gronky?

  35. You still play the sand from season 5

  36. Gronky can you please make a updated settings video. Showcasing all you settings and deadzone

  37. May i pls get a pin????

  38. Binds n dead zones are for sure most important atm

  39. Eric5 is gronky’ brother

  40. What is the normal value of deadzone?

  41. Who else is a loyal fan of gronky ❤️?

    ??

    Gifting my next 72 loyal subs??
    Not kidding

  42. I play on 90 sens on linear. Yes my penis is that big

  43. That retake at the end tho. ?

  44. Probably a combination of everything is important

  45. Sensitivity
    1000000%

  46. Gronky: Linear sens os around 40 to 60 %
    Me with 100% sens on linear: No I don't think i will

  47. The 45%-55% range is the sweet spot for linear

  48. Your settings are the most important

  49. I don’t think people really know the importance of foot controller and how it really works compared to the original dead zone hopefully you’ll check this out ??

  50. https://youtu.be/9I6dczxqruUHelp me share this video, would really my dream! Love you guys <3.
    Consider subbing. Even if you don't sub to me go sub to someone small

  51. Are you still in ghost?

  52. You’re literally posting shit content for no reason now.

  53. This a great vid. Thanks Gronky

  54. Gronky is actually good now lol

  55. You have helped me so much

  56. Anyone else get annoyed when the pick up teammates and enemies button is the same as your build and pickaxe

  57. I use legacy settings and my X and Y is 0.444,cuz I can't handle when my screen moves so fast and I miss shotgun shots, but I don't miss now with 0.444

  58. Custom edit binds r more important, of course.

  59. Sense matters more than binds imo but I feel like they both go hand in hand both are very very important for being good at the game

  60. What are your sensitivity settings now Gronky?

  61. Your videos have helped me improve immensely over the past year that I began watching. Even though I play on Nintendo Switch (started on Xbox in very late S3, was absolutely terrible and hated it and really struggled to learn due to the fastly growing skill gap in playerbase, so like 3 weeks later when it dropped on Switch it was a godsend for me as I could learn the game with a playerbase also brand new to it) I've learned so much and picked up so many little things from just watching your videos that its insane. Even on 30 fps I've learned how to build at good speeds and edit at good speeds what sensitivites are good controller binds ect and I know I'd never get this good if I hadn't found your channel. Especially now that all platforms are mixed together its extremely helpful to have these videos to watch dude. Love playing squad fills and popping off because of the things I learn here and having teammates with mics be shocked when I tell them I'm on Switch lmao

  62. Ericc5 was in a giving mood, he died at the 1:07 mark and then for good at the 5:00 mark. Tis the season for giving!

  63. Please do a video about the affects of FPS on aim assist

  64. Look who stopped advertising account selling after someone got banned for it!

  65. Is it bad that my x and y are different sensitivity?

  66. I think the most important thing for being good at Fortnite is playing on PC rather than console lol. High FPS changes everything.

  67. It’s so important. But having JUMP on Rs and A as crouch has been one of the hardest but best changes.

    Also on controller, we have double edit binds. I switched reset edit to Y(triangle) from right stick and I can keep Y as edit still. So I press Y to edit and press y again to reset it. So easy to edit now.

  68. I play on 6 X and Y with a 2 build and edit sens. I want to play on a bit higher x and y

  69. Honestly you can’t tell me anything no more I hate the setting since it got change.

  70. My man had 10 kills with over 40 players left and only got a 23 bomb… Sad. Not saying thats not alot of kills but u could have deffinently gotten over 30 kills

  71. Just commenting to let you know, if you need a 4th, just add 20 Juan Savage

  72. The two biggest helpful changes I’ve made is using left stick to edit (early season x) and switching to linear about 3 weeks ago.

  73. The two biggest helpful changes I’ve made is using left stick to edit (early season x) and switching to linear about 3 weeks ago.

  74. What are your recent control settings Gronky?

  75. I played with guy who played on 45 and 40 percent linear and beated me bcuz I had 58 and 58 linear and missed shots but in boxfights I can hit 200 and edit really easily

  76. I play 52 x 61 y linear but 18 dead zone so I can hit my shots because my controller drifts

  77. Soooo… what’s the significance of this upload? Create “content” that meet within the guidelines to generate revenue? or to state your opinion on a few aspects, yet offer no indication of the science behind the “why you should/shouldn’t, why this is/isn’t the correct mentality”.. legitimately asking, because I was genuinely seeking advice. But didn’t get much. Some of us need a justification/explanation why certain buttons are a better alternative , why is the use that particular mapping better than another.

  78. Not my dawg
    1:55–2:12

  79. The two biggest helpful changes I’ve made is using left stick to edit (early season x) and switching to linear about 3 weeks ago.

  80. waaaaoooowww gronkys views have dropped sooo much

  81. What button do u jump with

  82. Can u give us ur personal settings and sensitivity?

  83. Can you do a deadzone video please

  84. hey man, if you're reading this, it's agapanthus here. i've been wondering was that really you I met? I tried mailing you. sorry this may come off as a little creepy, maybe more than a little

  85. Fortnite is deceased

Comment here