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The Block That Developers Left Behind in Super Mario Galaxy

The Block That Developers Left Behind in Super Mario Galaxy


Luigi: “Waaaaah!” This video is sponsored by SurfShark – protecting
your privacy online at all times. The fire and ice stages were always neat to
me in the galaxy games. If I wasn’t staring at the beautiful aurora
skylines that bled out into space, I was being creeped out by the sky trees staring down
upon me. But man, these levels just were gorgeous. Maybe I’m just a sucker for how ice looks
in the Mario games, but it’s something I always remember fondly. But beyond that, I always remembered how big
these levels were. Freeze Flame Galaxy had such large planets
that were on the edges of the galaxy, and Shiverburn Galaxy was fixated within a monstrous
canyon. Given how similar the levels were, I always
wondered if they were somehow neighboring galaxies as well. But we’re gonna sweep away the nostalgia
for a second here and shelve the world of Shiverburn. We’ve covered that level pretty extensively
in my previous video showcasing the creepy beings on the brim of the canyon… And now it’s time to pay Freeze Flame a
visit. Because within FreezeFlame galaxy is actually
a pretty odd spectacle. A question mark block positioned above a reverse
gravity plain that divides the center of a planet. So buckle up everyone, because it’s time
for another trip into spaaaaaaaace with good ol’ SwankyBox. June 2nd, 2019. On this very normal Sunday, I released my
upload for the week which talked about a mysterious set of eyes beneath the sand in Dusty Dune
Galaxy. I began checking the comments not long after
the video went out when one in particular caught my eye. It was brief, but it perplexed me. The comment was by a viewer named Leander
Atlas Lund-Bedsted, and all it said was “I have found a ? block inside of one of the
planets in Freezeflame Galaxy.” That’s it. Now, the video I had released that day was
actually another discovery that I was tipped off about too. People were checking out the level in an online
viewer called no.clip and had discovered it. I could only imagine that this person had
done the same thing, given that most people don’t boot up free-cam tools themselves. So I thought that would be the best place
to start. It had been a while since I actually explored
Freeze Flame Galaxy with the current tool set that I have today. I honestly think the last time I was there
at all was in early 2017. And even then, it was only for a bit. Given that this person said that the question
mark block was positioned inside of a planet though, I immediately ruled out the giant
ice mountain. I think generally people refer to planets
in Super Mario Galaxy as anything that is basically round. So, I turned my attention to planets like
those. Generally that doesn’t leave us with a whole
lot as we have a few lava planets we fly by when we come in, and then the two other circular
planets within the stage. One being the dual ice and lava planet, and
the planet that has lava on both sides of its interior. Since the interior planet didn’t make too
much sense since we are able to go inside of it, I decided to focus on the dual planet. And that’s when I noticed the peculiar block
just floating there. So in FreezeFlame galaxy there are a lot of
different star missions that take us to different areas. It isn’t until the 3rd star that we come
to this planet though. Any time we start this level we generally
begin on the ice ring planet. On the mission Hot and Cold Collide this planet
is changed though. There are lava spheres overlapping the ice
and fireballs are being shot across the planet. When Mario makes his way to the end of the
ring he will activate a launch star that will take him over to the middle of the level on
a planet called IceWaterUpDownPlanet – named appropriately because that’s exactly what
this planet has in it. In the starting area there is frigid water
that Mario must dodge otherwise he will take damage. There is a large door that is sealing off
the 2nd half of the planet and Mario needs to spin on a valve in order to open it. This allows him to access the lava side of
the planet through a narrow passageway. Once over here, there is another valve that
Mario needs to spin within the lava in order to open up the fire flower. With the fire flower Mario can then complete
this section of the level and move on – but we don’t want to yet. Because inside this room is actually where
this mysterious block is. In fact, it’s not quite as mysterious as
one would think… Or at least in this context. It’s actually the block above the fire flower
that is normally loaded on this scenario. So technically we could wall kick our way
up there and break it open. But that’s not what’s interesting about
this block though. The real reason why this block is neat is
because it is one of the only objects in this area that persists upon loading a different
scenario. And by a different scenario, I’m referring
to a different star mission. And when we’re on a different star mission,
this block becomes a whole lot more challenging. So hypothetically, if we were to make our
way over to this planet on a different star, we encounter some strange stuff. Immediately upon landing in this area we notice
that the water appears to still be present but everything else is gone. No enemies, blocks, valve, or even a door. But upon exploring further we realize that
the water actually isn’t here either. Only the surface graphic for the water is
still present and the actual water layer itself is gone. This means we can stand under the water and
nothing happens to us. It’s actually a bit trippy honestly. Since there isn’t a door, we’re free to
head on through the tunnel to the other side of the planet… But we’re met with something bizarre. The entire underside of the planet is gone
completely. No lava, rocky walls, or any objects are here. The only thing left behind appears to be the
sinking block object… until we look up, that is. And there is the illusive floating block. So when this was viewed for the first time
in the the model viewer, since this part of the planet is unloaded, the block looked like
it was just floating down below. This was because it’s missing the geometry
that is normally below it. But this raises the question… Can we break the block? So let me sort of outline the challenge to
this. First and foremost, let’s talk about why
this area is gone but the other side isn’t. This planet as a whole is actually split into
two parts. The main outer shell of the planet that we
can see from far away actually includes the icy side of the planet in its geometry. The lava side is then loaded in ontop of this
object on the bottom half of the planet. The game developers cleared everything off
the planet for a couple different reasons. For one, the draw distance of the game would
unload the objects anyways – or at least most of them. And two, they are on the bottom half of the
planet and can never be seen anywhere else in the level – unlike the top part of the
planet. Since you can see this brown planet anywhere
else in the stage by looking around, they needed to keep it here for consistency sake. But when they pulled out the other group of
objects, what is left behind is essentially a void. So just for the fun of it, is it possible
to get to the block? There’s no floor for us to stand on at all
around here. If we long jump out into the absent area,
we basically get sucked towards the middle of the planet and flip around continuously. This happens because gravity is pushing us
into areas that gravity is reversed in, thus we’re caught in the absolute middle of these
two forces. This then pushes us backwards and slightly
out of bounds near where the pathway was that we used to get down here. No matter how we long jump though, there is
no way to get to anywhere substantial… And the block is too high to be reached. So the only option we have is to hopefully
make it onto the outer shell of the planet. Assuming it has collision, that would allow
us to then walk around the outside and to where we need to go. But that comes with another set of problems… Generally, all the walls within this planet
can’t be wall-kicked off of. A wall kick would grant us some decent height
in terms of reaching the outer edges of the planet… But no matter where we go we can’t utilize
them. However, there is a method to getting up top. Documented by a player called GlitchFish a
long time ago, apparently a perfectly timed triple jump grants us enough height with a
spin to make it onto the sloped geometry of the outer edges of the passage way. With a few jumps combined with spins, we can
climb the slope and make it to the exterior of the planet. Navigating the outside of the planet is a
bit of a hassle because the camera doesn’t work too well and it can be hard to change
direction once gravity inverts. But we can make it to the other side. Funny thing is, if we were on the correct
mission for this star we would actually encounter freezing water out here that would hurt us. It actually makes navigating harder because
it’s set between the two gravity planes that are pointed towards each other, but it
also serves as a barrier that both hurts Mario and cancels his jump momentum. But I digress… With some careful running and jumping we can
make it to the edge of the void… And down below us is the block we desire. Unfortunately the camera does not cooperate
at all when we jump off the edge and it can make it difficult to see where we are going. If we do fall, gravity will throw us in limbo
and we’ll have to start all over again. But with a well placed long jump that we don’t
hold forward on, we can pass over the block and then grab the edge of it pulling us up. And with this, we’ve now made it to the
illusive question mark box… But there’s another issue we come across. In a previous video I covered the concept
about how brick blocks can be broken with a ground pound as we pass through the block. And even in other Mario games, we can ground
pound blocks from above to repeatedly knock coins or items out of them. But this mechanic wasn’t in Super Mario
Galaxy 1. Ground pounding a question mark block doesn’t
actually open the box at all. They can only be opened by striking them from
below. And with no ground below us that can be utilized,
that means we can’t open this box at all on this scenario… Which sucks. If we turn back the clock though and go here
on the correct scenario, we will find that the box does contain star bits. But those star bits, while present on all
map sets, will never be collected on the alternative scenarios. They exist out here – floating in the vacuum
of space in this deleted environment, but given the circumstances, they won’t ever
really be collected here. Kind of strange to think about. Everything but the floating platform and this
block were deleted. Just another artifact left behind by a developer
for us to hypothesize about. Before wrapping up, I did want to fly on over
to the lava planet and show that it is possible to walk around on the outside of it. There’s like an invisible casing around
the planet and Mario floats over top the actual ground – which allows us to walk over certain
cracks and seams in the split crust of the lava sphere. Interesting enough, the lava pillars can only
burn Mario up until a certain extent, but they do act as lava. And on top of that, those magma planets we
flew by at the start of the level actually can hurt us as well – unlike similar planets
in other levels. Touching them causes us to get burned and
we plummet into atmosphere down below where it takes us about a minute until we actually
die. Just wanted to throw those two things in for
you all. But with that, as always I’d love to hear
your thoughts on all of this – so please share them in the comments below. And of course, a huge shoutout to SurfShark. When it comes to privacy in today’s world,
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Comments (100)

  1. Wait finnaly swanky found the out of bounds place i came here about a month ago…

  2. Wow, that is so cool!!

  3. imagine being 28th

  4. Couldn’t you just jump off the block then spin underneath it?

  5. Nintendo has a seemingly unlimited archive of interesting secrets and extra tidbits still found today. That’s insane!

  6. Keep it up with these good videos about the Galaxy Series! New discoveries are really cool.

  7. Sky trees always creeped me the hell out too

  8. that reminds me of the mystery goomba

  9. No one:
    Even the Viscos weren’t sksking

    The developers: were done!

    SwankyBox: Are you sure about that

  10. So all those “can you collect every starbit” videos are IMPOSSIBLE (I also know that it is impossible either way, it’s just for a joke)

  11. For anyone curious about jumping off the block and spinning underneath it: The problem with spin jumps are that unless the actual spin jump momentum touches the center of the block, you'll just slide underneath it and not actually break it. Getting near the block after jumping off causes Mario to either try to grab the edge or jump off it again. Touching the block while spinning also pushes Mario away from the block. I tried a lot of times and wasn't able to break it. If someone can do this though, I'd be really curious to see it!

  12. I love how this game is being combed down by the atom level. This game was wonderful.

  13. I watch a 10 min which talk about a forgetting block
    What I have done with my life ?

  14. For some reason my Search bar says Search for Downloads and not videos. Does anyone know how to fix this?

  15. You genuinely don't feel bad about shelling out ads?

  16. Super Mario Galaxy has so much secrets. This game is one of my favorite 3D Mario games.

  17. What about the anonymous and unseen voice of wisdom from Super Mario RPG? There is a person you can talk to behind the corner of the house in front of the castle in the Mushroom Kingdom, very near the location where Toadstool meets you outside to join your party for the rest of the game. You can't see them, they don't give you a name and they seem to offer advice until you reach Star Hill. After that they just repeat the same dialogue over and over again.

  18. You have hacks. Why didn't you use moon jump to open the box?

  19. Nintendo Developer: * left over a single block *

    Swanky Box 2019: solid 10 minutes of content right here

  20. I thought luma could hit ? Blocks

  21. Luigi should get more spotlight

  22. I really love your Galaxy videos covering all those mysteries. There’s still something that’s always fascinated me though. In Good Egg Galaxy, star 3, there’s a massive black hole below the battle ships which seems impossible to die in normally. Anyone else curious to know whether it’s possible? 🙂

  23. I'm not even subscribed yet and I'm accidentally early

  24. Inside the ? Block is the Mystery Goomba

  25. I was in the top 100

  26. “A few lava planets” you mean stars?

  27. I remember on the upside down water level i tried to put out a fore in the torch and i hit it making myself die but when i died i also fired an ice ball putting it put when i died producing a coin as mario sat on the ground i watched the coin fly up and hit him as he sat there and he regained life and i was able to continue

  28. Steve be like: whoops

  29. Yet another secret I wouldn’t know about if Swanky didn’t make an amazing video on it

  30. In Sky Station Galaxy, on the second star, there is a launch star out of bounds near the first planet that takes you even farther out of bounds and kills you.

  31. Nice video! Those excellent camera angles really do make the audio and visuals almost give the video a documentary-like feeling.

  32. Thats supposed to be a swanky box
    top ten stolen jokes

  33. 10:04 maybe so but Luigi is always w a t c h i n g

  34. those innaccessible things videos are my favorite

  35. The missing lava situation happened to me while messing around with a flying hack, too. On the mission where you have to beat King Kaliente for the first time (Good Egg Galaxy I think) i flew to his planet out of order and the lava was missing. The thing looked like a donut.
    Another boss glitch happened to me in the Major Burrows fight in Gusty Gardens. I entered the fight and then flew away from it. I turned around and the mole was hovering in the air around the planet without any animations. I guess that's what he does if he's underground usually but for some reason he was floating.
    These might be some interesting things to look into.

  36. 9:24 Imma gonna use this as a wallpaper

  37. The super Mario Galaxy hidden content is my favorite content, it’s not only nostalgic af, but it interests me so much

  38. So many stuff in SMG…

  39. I love freezeflame galaxy

  40. Hi SwankyBox! I really love your videos! You keep up the good work! 😀 I do have a request challenge for Chrono Trigger. Is it Possible to get your 3rd tech without speaking to spekkio from The End of Time for all 4 characters Crono, Marle, Lucca, and Frog.

  41. Wow thats pretty interesting!

  42. So it’s actually NOT possible to beat Super Mario Galaxy by collecting all star bits

  43. Whats the link to the website?

  44. I love the Galaxy games as much as the next guy but DANG the camera motions make me nauseous

  45. Wow, I am 1 hour early on a channel I’m not subcribed to

  46. Flyhack and hit block from below

  47. Always interesting so many things get left behind!

  48. Your early when the video hasn’t exceeded 1K likes. (Except for very small channels like mine.)

  49. Is thir some out of bound in some levles

  50. I did not know but is for nothing special

  51. Dang. I thought you were going to see what was in the box….

  52. Mario's eating so much snow lol.

  53. Can't you hit the Question Mark Block if you jump off and spin towards the bottom of it to hit it?

  54. My favorite type of videos from you

  55. my mom says tv makes your eyes square, but that's not true, because isn't the tv square?
    along with these blocks?
    yes an unfunny joke about blocks and tvs

  56. I love the way you say digress.

  57. Why does the thumbnail remind me of game theory

  58. 0:55 doesn’t the planet suddenly look like a creepy ghost to you!?

  59. I found a Mario sprite hidden inside a random ice crystal. ( Idk if it is an Easter egg or not )

  60. Mario Galaxy isnt the game to explore glitch terrain if you get vertigo easily.

  61. He didn't break the block, that's the video

  62. I'm surprised you haven't made a video about those unused 1-ups in Yoshi Star Galaxy in Galaxy 2. It's one of the most interesting bits of unused level design in the Galaxy games, and I think it'd fit your channel perfectly.

  63. Could you spin and hit the block?

  64. NO NOT A LOOP, A FATE WORSE THAN DEATH

  65. Love videos like these. But I wish they would be about a more relevant Mario game…

  66. Super Mario Galaxy 1 left lots of things floating around

  67. and how about the nb video of collecting all star bits

  68. Why is luigi yellow? In the intro

  69. I like how when I post this comment, there's 1.5k likes and 15 dislikes.

  70. HOW IS THAT ONE COMMENT ABOUT FINDING A STUPID ? BLOCK OUTSIDE THE GAME SOMEHOW BETTER THAN ANY OF THE GLITCHES I FOUND IN MEGALEG'S MOON!?!?!? THIS IS BULLSHIT!!! I HAVE SPEANT YEARS OF MEGALEG RESEARCH AND THIS IS WHAT I GET FOR DOING THAT!?!?!? YOU'RE ALL FUCKING CUNTS WHO THINK I AM JUST A PIECE OF SHIT, EVEN THOUGH I SPENT HALF MY LIFE LEARNING HOW ROBOT REACTOR IS SO BROKEN IN THE FIRST PLACE!!!!! AND EVEN THEN I AM STILL LEARNING!!!!!! SO STOP REJECTING A FELLOW GLITCHER AND FUCKING GIVE ME CREDIT FOR ONCE, YOU SELFISH HAGS!!!!!

  71. Just want to say, I discovered another out of bounds launch star in Dusty Dune galaxy! It’s in the 1st mission of the galaxy, where the launch star is located near a planet that has blue star chips ( but the blue star chips only appear in mission 2). The planet is skinny and the sand moves fast too, I hope you see this comment.

  72. yet another neat discovery and awesome video exploring it

  73. 6:50 is this the first time you’ve heard of this glitch? I’ve gone on the exterior of that planet many times. Quite fun

  74. Whats the link to that "noclip" viewer he mentions around 1:40 and 4:52?

  75. Hey, is it possible you could cover the mysterious tiny choo-choo train in Toy Time Galaxy on the spring mushroom planet?

  76. Hey everybody it Chugggaconroy!!!!

  77. Hey guys, Thanos missed a block

  78. Oh yay another random thing the developers forgot about and swankybox is like hmmmm SECRETS!?

  79. I gotta compliment the comments on these videos. Usually youtube videos are full of repetitive unfunny jokes, but these comments are actually fairly unique.

  80. Damn. This game is over 10 years old yet we still dont know everything about it. Amazing

  81. This channel is so underrated!! All hail the Swank!

  82. Mario: “yep, Ima stuck up here. Might as well relax & spend the rest of ma days getting some sleep.”

  83. It'll be interesting if the block ever gets broken and has something other than Star Bits in it….

  84. Imagine being this developer accidentally leaving a block then discovering that you're part of some 10 minute video 12 years later

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