Top Ten Shittiest Games Of 2019 (The Jimquisition)

Top Ten Shittiest Games Of 2019 (The Jimquisition)

[Music] 2019 has been a hell of a year. In the game industry there has been some bullshit, but there’s also been some top-quality titles. Capcom’s been on a tear with the Resident Evil 2 remake, and Devil May Cry 5, a Plague Tale: Innocence, and Disco Elysium gave us some some strong, narratively-driven experiences. The Outer Worlds! Was the spiritual successor to Fallout: New Vegas that we were all clamoring for in the wake of Fallout 76. There are some titles that I wanted to give shout-outs to that we didn’t even have room for, when we were giving out our Best of the Year. Games like Children of Morta, Blasphemous. But! …This is the game industry. And the game industry is full of swill. Swill that must be cataloged! Swill that must be immortalized! Swill that must find its way into the vault of the Shittiest Game of the Year Awards. So here we are once more, with the Top Ten Shiiiiiiiiiitiest Games of 2019. [Upbeat music] Take it away, Skeletor! (as Skeletor) “Nyyyaaa Anthem!” Anthem is a complete waste of time, money, and effort on everybody’s part. Not just the customers’, but the developers’ and publisher as well. One of the most pitiful attempts to jump on board the “live service” gravy train (outside of Fallout 76) [lid shut, fire] BioWare’s departure from critically-acclaimed RPGs to boring, repetitive, severely-under cooked “looter shooters” should leave a lot to be desired. Except it’s Anthem. Which means I desire fucking none of it! Here’s Anthem in a friggen nutshell, right? You fly to a place, you shoot the things, you play a mind-numbing game of hot and cold. You fly to a place, you shoot the things, you play a mind-numbing game of hot and cold, et cetera. In-between these monotonous steps you’ll be forced to listen to radio calls from some jackass talking some jackass shit for ages. The world of Anthem sparks no imagination, encourages no exploration, it’s a lifeless universe of drudging routine, and pointless vaguery. When I finally decided to stop playing it, I literally said, out loud, from my mouth hole, “I can’t take any more of this.” Going through piles of loot that’s just dreary assault rifles, and pistols and shit. Playing Chocobo hot and cold without the Chocobo. Serviceable – at best – combat driven into the ground by a game that does nothing with its tools but tread water. All punctuated by a sheer lack of content. Content that was meant to be added as part of a “road map” that never came to be, because Anthem is a waste of space. It’s suggested that somewhere, BioWare is still committed to turning Anthem into something worth owning, but the dwindling playerbase, and the complete failure to deliver on this game’s promises doesn’t make up for anything they try and do now. What makes Anthem truly shitty though is the abuse committed in its name. And it is abuse! BioWare’s awful management pushed developers beyond breaking point with crunch, terrible, last-minute decisions, and a game caught in development limbo until basically the final months. People had legit breakdowns over this game. And for the end result to be such a miserable shell is fucking criminal. Awful game. [music] (as Skeletor) “Samael The Legacy of Ophiuchus!” Samael The Legacy of Ophiuchus isn’t a videogame it’s a… situation. That’s the best way to describe this loathsome, bloody disaster. It makes the legendarily terrible Life of Black Tiger look like fucking God of War. I hesitate to use this word, but Samael was… ‘developed’ by recurring Shittiest Games winner, Gilson B. Pontes. Known for such infamous tragedies as Sword of Fortress the Onomuzen, and Spear of Destiny the Kaiseki. If you’re wondering why the game titles use weird words, it’s because Pontes is pretentious as fuck! Anyway, the footage of Samael The Legacy of Ophiuchus (no fucking punctuation, by the way) isn’t doctored. None of this footage is altered. It really is just that bad! With brutal screen tearing and so much blur it’s about to sing Song 2. If you want to simulate the Samael experience without giving money to Pontes, play Dark Souls with your controller upside-down, and fresh cum in your eyes. It still won’t be as awful, but it’s the closest you can get. The game just barely works, which is a Pontes trademark. The big gimmick is the ability to ride a dragon which doesn’t breathe fire, or fight, or anything, it just kind of almost flies? But here’s the best bit! Riding the dragon makes all objective markers – and enemies – disappear completely! Which makes it less than worthless! Just like the game it’s in. When you do fight enemies you just mash buttons and hope you kill it as your dodge is useless, And why am I even talking about mechanics?! Even. Anyway. Even. Just look at it! Look! This is a PS4 game! It’s a PS4 game! It’s sickening! A sickening abomination! See ya next year, Gilson. [music] (as Skeletor) “Crackdown 3!” Crackdown 3? More like “Crapdown Wee”! Ha ha ha, that was a funny joke. Crackdown 3 is sort of a joke as well. But it’s not funny, it’s just shit. It’s an uninspired retread of the original Crackdown, which isn’t such a bad thing until you remember this isn’t fucking 2007. The world has moved on! So far on, since the first Crackdown. But this series sure as balls hasn’t. It doesn’t even look like it’s graphically evolved much. To say nothing of the clunky controls, weakly threadbare combat, and the fact that Crackdown 3 has incorporated next to fucking nothing from the many advancements made in the 13 years since Crackdown’s release. For some, playing a blatant rehash of Crackdown sounds like a good idea. But those are people who have bad ideas! This thing looks and plays like a budget title in today’s world, and even if it had come out back when Crackdown was a relevant series, it would still come off as a lazy, slapdash recycle job. Because that’s exactly what it is. The fact Microsoft squirted it out without any fanfare whatsoever is a testament to its worthlessness. The game’s controls feel like genital itching, the physics are floaty and messy, and the gameplay loop is tepid, tired, and tedious. In a market saturated with open-world titles, every new entry needs to raise its game. And Crackdown 3 decided to raise nothing but my hackles. Now go on, admit it. You’d completely forgotten this game existed until now, didn’tcha? Ha ha ha, that’s okay! By tomorrow you’ll have forgotten about it again. [music] (as Skeletor) “Left Alive!” (electronic voice) “Caution, the enemy is approaching.” “Caution.. the enemy is approaching.” “Caution, caution, the enemy is approaching.” “The enemy is, the enemy is ap- the enemy is.” “Caution. Caution. Caution.” “The enemy is-” (laser gun fire) (dying character) “My job’s… not.. done yet…” (slow mo) “Caution” Left Alive, where do we even begin? Essentially Metal Gear Solid fan fiction gone horribly wrong, somehow Left Alive had the incredible freaking gumption to charge $60 for its ugly, broken, infuriating bullshit. It tries SO hard to look and feel exactly like Metal Gear Solid and it’s fucking embarassing. An embarrassment made worse by the fact that, for all its aesthetic aping of a superior series, it’s hard to believe any single person working on Left Alive has actually PLAYED a Metal Gear Solid videogame! Or a videogame in general for that matter. The UI and the menu may copy MGS, But oh, my friend, the actual gameplay. Jesus. Christ. Much of the gameplay is about laying traps on the floor, and luring enemies one by one into them with excruciating slowness. When you’re not doing that, you’re just walking from Point A to Point B with the enemies too spread out to be a threat, but with the game constantly fucking yelling that the enemy is approaching. And they’re not approaching, you’re approaching them! They’re just stood still with their bad AI. A health bar and guns for the player have been included in the game, but I think it’s been done as a joke? You get spotted by enemies in this game and you will be shot down within seconds. Seconds! There is literally no point to having a health bar. This is a long, slow, trudge of a game. The stealth barely works. Sometimes guards won’t see you if you’re a foot in front of them, sometimes they spot you from miles away. It’s so boring. And confusing! And I genuinely wonder if the developers know what videogames are, how they work, and what they’re supposed to do. Garbage. Hot fucking garbage! [music] (trailer announcer voice) “This summer,” “She wants to help her patients.” “He wants a donor.” “He wants to find love.” “And he…” “wants to die.” [warped screams and distorted sounds] “Just Add Love.” “Coming soon.” [music] (as Skeletor) “SolSeraph!” [sword drawn, loud fart] SolSeraph is the spiritual successor to ActRaiser, that’s what Sega’s marketing department will tell you. What I’ll tell you is that SolSeraph is the spiritual successor to some dog shit. A bad game, made for you to have a bad time. It alternates between a clumsy, unresponsive, yet punishing action-platformer and a sluggish, mundane, wholly sub par tower defense. Controls are astoundingly laggy, a problem made worse by monsters jumping in from off-screen to ambush you. It’s authentically distressing to play! Something to ruin your day! That’s the platforming side. The tower defense dross is marginally better than the platforming crap, but to be marginally better than abject misery isn’t particularly good, is it? I’d actually recommend playing Anthem over this thing. Anthem. And that’s on this list! [music] (as Skeletor) “WWE 2k20!” (yelled distantly) What the fuck is this shit? [music] (as Skeletor) “Contra: Rogue Corps!” [Konami alarm sounds] “Hit the lever!” [Konami news music intro] Contra: Rogue Corps is Konami’s annual bad videogame. Last year the publisher insulted Metal Gear Solid’s legacy with the insipid Metal Gear Survive, and this year it’s Contra’s turn to be mocked by a company that literally doesn’t give a toss. A mere three words best describe what Contra: Rogue Corps is like. Your. Weapons. Overheat. They overheat! You can’t keep firing them, or they stop working! In a Contra game! A goddamn Contra game! You know, that series where shooting is literally the jizzing point of it. Even worse, the overheating and cooldown conditions on weapons are fucking awful! You can’t fire for more than a few seconds, the overheat meter lags a little on screen, so you can’t even accurately judge when you should stop firing before the gun breaks. The whole thing is overall way too restrictive, and is so stop-y start-y it breaks whatever flow this game could have hoped to muster. They had the worst idea you could have for a Contra game, and then implemented it in the worst way possible for ANY game. It’s almost a technical fucking marvel how bad they did this. This cheaply cobbled-together speck of filth is truly unpleasant to experience. While perhaps not the worst game I’ve ever played, it may very well be the most pathetic. Even by Konami’s subterranean standards, Contra: Rogue Corps is downright humiliating. The shooting lacks any sense of impact, each level is the same old bland trash, and it starts recycling content within the first half hour! With the same bosses repeated multiple times often in the same level, with only mild variation. And end-level monsters take a bafflingly long time to kill, without ever being hard. So you’re just chipping away at these long enemy health meters like you’re cutting down a tree with a spoon. In fact, every level is long, repetitive, and self-cannibalizing. After ten minutes you’ve seen practially all Contra has to offer. But it offers it over and over and over, until you delete it off your harddrive forever. Which is what you should do. Also, it’s visually hideous and characters don’t even cast fucking shadows! Mm? Look. They don’t even cast fucking shadows. Bleugh. [music] (as Skeletor) “Nyaa Ancestors: The Humankind Odyssey!” Ancestors: The Humankind Odyssey got some attention in no small part thanks to its lead designer, Patrice Désilets. First off, his status as a former Assasin’s Creed developer gave the game some pedigree. But when it finally came out, it was completely forgotten about, and the world barely gave a shit. Then, Patrice Désilets gave it some more attention. When he accused reviewers of not playing the game, which was his excuse for it having a low Metacritic score. Not even a dreadfully low one. But he said because he’s worked on Assassin’s Creed games before, he’s used to “higher numbers than that.” Fuck off. The precious eggshell prince seems to think people just don’t “get” his unique and brilliant game. Well, I’ve played it. …for a bit. Then I stopped. Cuz it was shit! Some games get credit for not holding the player’s hand and letting them figure things out, but there’s a thin line between a game of discovery and a game of willfully inscrutable bollocks. The game is basically about running around as a fucking chimp trying to work out what to do. And it’s slow, it’s vague, it’s painfully boring. So basically I just got my chimp high on mushrooms and called it a day. [eating and ambient jungle noises] [distorted pop song] This game makes the cut not just for being dull rubbish, but for all the arrogance surrounding it. Besides which, everyone knows if you want a genuine evolutionary experience you play The Human Race on the Commodore 64. (sings as Skeletor) “And toss a coin to your Witcher,” “O’ Valley of Plenty” “Yeah yeaaaaahhh!” “Toss a coin to your Witcher” “A friend of humanityyyyyy” “Heheheheheheheh!” “Heeeeeeeeeee!” [music] (as Skeletor) “Flowers Are Dead!” This trailer is incredible. Simply bloody amazing. It starts with water flooding everywhere, a devastating deluge of disastrous dimensions. Everything is submerged. We see in the depths the remains of a civilization now gone. Cities emptied. Only the material goods of humanity left in the wake of our disappearance. A deserted school bus! With a teddy floating inside for poignancy. Mannequins in a shop window serving as static reminders of humanity, artificial hair floating almost sorrowfully. But then! Then the water starts to flow backwards. Time is reversed. Buildings, once drowned, now see sunlight once more. A rat provides a glimmer of life! As a high school gym drains, the water, its course now irrevocably reversed, pours its way into an apartment building and up the stairs. The music is swelled! Our anticipation with it! …Only to find that the water was someone crying because of how emotional Death Stranding is – ah ha! Ha ha ha ha ha! Ha ha ha ha… (inhales) AH HA ha ha ha ha! (gasping breaths between laughs) Ahhhh ha ha ha ha ha ha haaaaaa! I saw this trailer play in the movie theater when I went to see Rise of the Skywalker, and I burst out laughing. Way too loud in public for a normal person. It’s so shamelessly fucking pompous. Basking in its own contrived adulation. A pretentious and self-serving ego trip of an advert that lays claim to a sentimental resonance that it’s done absolutely nothing to deserve. David Cage would approve. An unqualified attempt at emotional manipulation that might trick a dumbass into thinking it means something, but to everyone else is a hilariously mortifying display of complete and total arrogance. As for Death Stranding? Well I think I just described that, too. Anyway, speaking of trailers, Flowers Are Dead gained mild attention for having the worst game trailer of all time. Literally nothing happens in it. This is it. The trailer. That’s… that’s all, this is all what it is. People laughed at how bad it was, especially as like with Life of Black Tiger, it was found on the official PlayStation YouTube channel. Giving it the appearance of tacit support, from the PS4 platform holder itself. The thing is, when you actually play the game you realize that the worst trailer of all time, is actually the best part of the game it’s advertising. The best you can say about the game is that it’s thematically consistent with its marketing since you do fucking nothing in it. It’s a game truly deserving of the designation ‘walking simulator’. You literally just walk. Occasionally listening to some vague gibberish on cassette. The only fun to be had is in walking to another cassette before the last one stopped playing. Because not only the audio, but the subtitles overlap. And that’s it. Literally, that’s it. That’s Flowers Are Dead. What you’re looking at on your screen right now is Flowers Are Dead. The beginning and the end of it. That’s what it is. [music] (laughs maniacally as Skeletor) “Ghost Recon: Breakpoint!” Ubisoft has a habit of making all its games follow a similar pattern to the point where titles in entirely different genres still kinda feel the same. Big open spaces with the same nebulous busywork dotted all around it, Some of Ubisoft’s titles still manage to be quite fun and enter into a satisfying gameplay loop. Not all of them though. Some of them are drab, po-faced, glitchy, and stuffed with fucking microtransactions, because of course they are. Also, they’ll be one of those ‘live service’ games that demand an always-online requirement but don’t actually stay online themselves. And that’s Tom Clancy’s Ghostbreak Con Wreakpoint. When I first bought the game, I couldn’t play it for over two hours because the servers were down. And when I finally got into it, I was frequently booted out of the game for the same reason. Much of the criticism for Anthem can apply to Tommy Recon’s Ghost Clancy Breakdance. It’s a vast, empty world of brown, where the openness of the world serves no other purpose than to make it take longer to get anything done. Gameplay is repetitive, looter-shooter nonsense where the loot in quest in yet more boring fucking guns. And the driving physics? Well, they’re borderline ‘iconic.’ [The song “Mr. Booze” from “Robin and the 7 Hoods (1964)” plays.] [song end, loud splat] Ghost Clancy’s Tom Clancy Point Break is worse within the context of its release year. As Ubisoft had already pumped out an open-world, third-person, looter-shooter live service with The Division 2. Which was enjoyable enough in its own mediocre and very political way. Tom Clancy’s Ghost Recon Breakfast is just The Devision 2 but worse! Inexcusable. Utterly fucking inexcusable. With its half-hearted shooting, laborious travel, unpolished buggy nature, and almost every aspect of the game being monetized to hell and back, I had a sad time playing Tom Tom Tom’s Tom Tom Tom: Tom Tom. Like just a sad feeling inside. Is what I had. I hate this game. Because it is very bad to play. So there you have it! The Shittiest Games of 2019. Do you agree? Are there some you thought were left off? Why not say so in the comments? And I will probably not read them. Until next year! Oh, oh! See you next year, and also see you next decade! Ah HA HA HA HA ha ha ha! Ah ha ha ha ha! That’s a thing people say! (laughs maniacally) (laughs louden into shouts) Thank God for me! [calm outro music]

Comments (100)

  1. ~Hark, the herald angels sing
    As we all thank God for Jim Sterliiing~

  2. At two points, I became worried you were having a stroke. Two. Okay three.

  3. "So much blur it's about to sing 'Song 2'" made me spit out my drink, good lord

  4. Yoji Shinkawa (of MGS Fame) actually did the character and mechanical design for Left Alive.

    So that's a thing.

  5. Oh OH Pick my comment to not read!

  6. I really liked Anthem initially.

  7. So Jim… Where did the surprise mechanic run off to? Did the car with too much car in it finally beat him?

  8. Haven't seen fuck Konami news in a long time.
    I wonder what they did this time.
    Oh wait Contra..

  9. Ron Jeremy's Broken Punishment

  10. I was sure Fallout 76 would win shittiest game of the year the second year in a row.

  11. i remember when crackdown 3 was revealed, they said that every building would be destructible didn't they? i was very skeptical when i saw it, and thought it would never work

  12. Hey Jim, I'd love to see a retrospective of the decade! Bests, worsts, most importants, etc. Love ya bud 🙂

  13. Isn't 2021 the start of the next decade? Anyways I'm sure I'll see you then, too.

  14. Personally, I prefer playing video games with fresh cum in my eyes. It really gets the blood pumping.

  15. We're at that awkward point in video game history where games are easy enough for tons of folks to give it a shot, and thus flood the market with mediocrity at best and garbage at worst. That's sort of the trend of anything. When writing first showed up, scholars were writing informative texts. Then everyone learned to write and.. we have Fifty Shades of Grey. When internet showed up, you needed HTML coding to make pages. Then publishing software, blogs, etc showed up.. internet was flooded with garbage. Youtube vids became garbage when anyone with a smartphone thought recording a VLOG would make them rich. Video games are in that phase now. There's tools to make development easier, pre-canned assets for engines like Unity, pre-canned shaders you can plug-n-play in the game.. problem is it makes making games easier, but doesn't make someone magically have the talent or skill necessary to do it well. Video game development is both an art and a science, because you might be a coding genius, but make a boring game that runs well. You might be a great designer, but make a nice-looking game that runs like shit. But, it's all easy enough to crap out that tons of crap dev studios pop up like pimples. The good ones get muscled into publishing houses (almost like a protection racket… "come work for us and we'll ensure you have cash in case a game flops and you won't go out of business".. but, now they own your ass). Tons of shit dev companies are just doing whatever it takes to make a quick buck. Platforms like Steam and smartphone stores allow shovelware a-plenty to exist. There are still craftsman making video games, but a lot of it is just cookie-cutter "stamp out the game.. ok, now use the same template to make 50 more just like it.. hurry, hurry, hurry".. so all the craftsman get turned off and go away.

  16. So I'm not the only one who seems to be unable to get the Toss a Coin song out of their head.

  17. Merry Christmas to all 2020 is gonna be the shit????

  18. Didn't we already have Crackdown 3 in Saints Row 4?

  19. I have to say as much as I love resident evil 2 hd remake and so looking forward to resident evil 3 hd remake, I just bought The Evil Within 2 the other day on Steam for $10.00 AUD thanks to the winter sale discount and boy is it fucking awesome it reminds a lot of resident evil 2 hd remake crossed with a bit of The Last of Us

  20. Don't mess with Mr BOOZE!
    fuck that I am already drunk.
    Mr BOOZE messed with me.

  21. No dishonorable mention for Fallout 76? Shame.

  22. Jim, for Left Alive you should’ve just showed the Caution the enemy is approaching video and moved on, that about covered it

  23. Already forgotten about crackdown 3

  24. Wwe 2k20…

    Jim Sterling: "what the fuck is this shit?!"

    Who needs an hour long skill up review, when we have our lord and saviour?

  25. Coshan, de enemy is aprochin

  26. That trailer for death stranding was beautiful… then it got awful with the reveal XD and I love death stranding.

  27. And now for the main event!

  28. Nobody:

    Jim Sterling, in the middle of his annual Top Ten Shittiest Games of Year video, dressed up and singing in Skeletors voice, presumably because hes gone insane can't get the song out of his head: ?oOOH toSS a coin to yeR wITCHer ?

  29. See you next year, Jim! And remember….Monday is always coming, bitches!!

  30. 0:28 RE2 Remake, DMCV, and Iceborne! DONT FORGET ICEBORNE!

  31. Tim Pansy's Retcon Print Toast

  32. Anyone know the song at 17:15?

  33. "So much blur, it's about to sing Song #2."

    Literally gold.

  34. As someone who likes Death Stranding so far, that “Feel the power of Pro” trailer is still fucking hilarious

  35. Jesus that contra review was the most scathing criticism I've heard in awhile. Not undeserved tho

  36. Tommy Recon's Ghost Clancy Breakdance ?

  37. For a minute I was completely blown away that Fallout 76 wasn't at the top of the list, but then I remembered it actually came out in 2018.

  38. My GF has the same amount of saturation as Anthem… Zero, because she doesn't exist.

  39. Ancestors and Death Stranding: Two more instances of "Proof that these 'celebrity' (or legend in their own mind) developers flourish because of oversight, not despite it"…in such good company as Mighty Number 9 and even the PS3 itself (infamous for being a nightmare to program for, because Ken was given the free reins to make his dream console and his philosophy was 'no compromises in a quest for ultimate power, if you think it's too hard to program for quit whining and git gud').

  40. I actually loved Death Stranding, but that's just me. I understand why Jim wouldn't like it though, given that Deadman stole his outfit LOL

  41. Jim's Skeletor voice is spot-on. With there being two upcoming new He-Man series, I wish Jim could voice Skeletor in at least one of them. XD

  42. Anthem is the most ironic named game to represent the quality of a "Live service game" and what followed this year;
    Fallout is the most ironic named game to demonstrate what happens when a company develops a "Live Service Game".

  43. "Tepid, tired and tedious" this video was not. Or something, I don't know, I'm tired, it's late, the year was a real mixed bag and I can''t be bothered trying harder.

  44. So much blur it's about to sing Song 2. FUCKING SAVAGE.

  45. 0:15 – Intro

    1:20 – Number 10
    3:36 – Number 9
    5:26 – Number 8
    7:00 – Number 7

    9:08 – Intermission

    9:50 – Number 6
    10:39 – Number 5
    10:47 – Number 4
    13:22 – Number 3
    15:15 – Number 2
    18:25 – Number 1

    21:11 – Outro
    21:41 – ?

  46. Best back of the box quote: “…plays like genital itching” ????

  47. Looks like he's tossed a few coins to McDonalds. Lol

  48. I tried to like breakpoint, but all of its glitches on top of the seasonal daily grind required to get any of the fun cosmetics and I was out. Also Ubi support is trash. I got the game through the monthly subscription for Uplay+ and it gives you a "thanks for preordering" screen, but evidently that doesn't mean you get any preorder bonuses. Even EA and Xbox gives you the preorder stuff with their monthly service.

  49. sorry jim but i cant support your extrimist beliefs that you like good writing and employees getting paid thats terrorism

  50. Another magical year

  51. the cutscenes ruin this. Sorry. it just feels like padding. I'd like to hear more about the games

  52. Ah, skeletor, you truly have the greatest gaming-related channel on YouTube. And yet, you’re so generous with it, renting it out to that “Jimfucking Sterlingson” fellow 364 days a year.

  53. My favourite name was Ghost Recon: Breakfast, that was really funny!

  54. Stop claiming The Outer Worlds is the "spiritual successor to Fallout". It's not. I made it approx. half-way through i got bored and forgot about it. Fallout 2 on the other hand, i still play to this day.

  55. Fallout 76 belonged on this list. It's a live service. It released at least one major update this year, and enough of the controversy continued into this year that it should be on this year's list, as it should be for every year that it continues to be a broken embarrassing mess.

  56. Left Alive, Square Enix has no interest in selling their shit, even during Steam Winter Sale its not on sale.

  57. Thanks Jim, because of you I went to bed and invented crappy games in my dreams that I was forced to play.

  58. Jim, I really thought you were just taking the piss with that second title but ohhh nooo. That was real.

  59. I had no idea about the water filled city Death Stranding ad. Holy shit that is hilarious.

  60. Wait, I thought for sure Shenmue 3 would surely be here… huh.

  61. Mr. Sterling knows what we want to soo

  62. I just got horizon zero dawn so I've been playing that in 2019 lol.

  63. Wwe2k20 shortest review ever on this list all Jim could say about it is WHAT THE FUCK IS THIS SHIT.

  64. Cant believe Fallout 76 was left out

  65. Hey! I remember Chocobo Hot and Cold! My god, that has been ages ago…

  66. To be fair, for that dragon game it does attempt to simulate what its like to ride a dragon; every enemy would flee from you, and the world would be hazy as you would be so in awe riding a dragon. As for not flying and breathing fire, I'm guessing that dragons are like cats and would not do either on command.

  67. Top Ten Shittiest Games Of 2019, and in the recommended section is a review for the new Star Wars, lmao.

  68. Lol kinda almost flys

  69. You forgot Fallout 7… wait, that was last year. Thank God for Jim Sterling

  70. I don't see Pokemon Sword and Shield for its sheer nerve to release an upscaled 3DS game that is unoptimized where the devs refuse to patch it, archaic and with half the content for 50% more in price from the most lucrative ip in the world. Also Wolfenstein: Young Blood, but that was a stretch being here (not a jab, you like it you like it).

  71. Your weird fucking laugh at the end scared my dog.

  72. Huh, never heard it called a day luge before

  73. does fallout 76 count jim?

  74. Fuck Deathstranding 🙂

  75. Disappointingly, no Fallout 76 on the list.

  76. When the scene of Norman Reedus holding the baby shows up on the screen, i died. I liked Death Stranding story, but dear lord, this game is pretencious as fuck. Kojima needs to learn some humility.

  77. Skip to 14:56 to see Jim as Skeletor singing Jaskier's song.

  78. Watching this while I’m taking a shit for immersion.

  79. has anyone ever brought up that jim has a great hat? because that's a great hat.

  80. you know, I've seen people that almost like Contra Rogue Corps but rather than having issue with the overheating, they don't like that the game got stretched out with a grindy looter shooter experience when it would have been better if you could just go from stage to stage.

  81. I'm not even suprised that death stranding made this list. In fact I think I was expecting g it.

  82. Algorithmic comment!

  83. I never would have played death stranding, but I did watch it as a movie on YouTube. Took 11 hours, but it was pretty enjoyable. Also spared me the agony of playing it and paying money.

  84. The next decade doesn't start until 2021. I thought we taught you people this shit back in 2000.

  85. Do you think you would ever split the top ten shittest games up with the top ten most monetised? Like the sittest being poorly made buggy stuff and well the other being the most soulless cash grabs aimed at nothing but to drain ones wallet.
    Just a thought

  86. Love ya jim, have a good new years

  87. So Sony is still being extorted into releasing barely developed games I see. Can't be worst than Microsofts shit performance when it comes to exclusives tho….

  88. Where is Fallout 76…. I really expected to see it at least get a nomination


  90. What a way to wrap up the year!
    Jim is a king among men.

  91. For some reason, "Ghost Recon: Breakfast" got me super bad.

  92. See you in the Year of Hindsight, Jim

  93. 14:38 Babylon Zoo – Spaceman. If you were curious.

  94. Lol i can't believe Death stranding got snuck in there… F*cking mess it was.
    I sh!t you not i spent over 40 hours on the second map repairing those f*cking highways heading to the south by myself (because i knew if i didn't i'd be screwed over later on) and THEN guess what happens?

    I have to go in the opposite direction, climb a f*cking mountain for the rest of the game (negating my hard work) and i get Ziplines that effectively replace vehicular travel.

    F*ck you Kojima!! I get the story and the message but their was no payoff whatsoever with this game design… And the whole "not killing" mechanic was a pathetic attempt to restrict the player which btw does NOT reward you in ANY WAY.

  95. I disagree tho, anthem is not a bad game but if you had to choose the best game of all the worst just to have a beginning spot, maybe.

  96. I could never figure out how anyone liked the first Crackdown, it was fun to jump around the city for a few hours but after that I wanted my 60 bucks back. At least it let me play the Halo 3 Beta.

  97. Bless Jim Sterling, for he plays crappy games so that we don't have to. Verily doeth he suffer for us all.

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